Configurable Collision

now we can have multiple circle and rectangle collision it should be possible to add and modify the collision shapes in the editor. I suggest having a context toolbar inside the render window, when...

Id #9760 | Release: None | Updated: Feb 2, 2013 at 6:08 AM by conkerjoe | Created: Mar 23, 2008 at 5:34 PM by conkerjoe

Animation Editing

Configuring animations is a pain, Duplicating Animations, Not saving and loadig animation data properly

Id #9602 | Release: None | Updated: Feb 2, 2013 at 6:08 AM by conkerjoe | Created: Mar 10, 2008 at 12:07 AM by conkerjoe

Move quadtree for use without tilemap

Move the quadtree to a place where its accesable without the need for a tilemap

Id #9593 | Release: None | Updated: Feb 2, 2013 at 6:08 AM by conkerjoe | Created: Mar 8, 2008 at 9:11 PM by conkerjoe

Complete Farseer component

Complete the implementation of the farseer component

Id #9592 | Release: None | Updated: Feb 2, 2013 at 6:08 AM by conkerjoe | Created: Mar 8, 2008 at 9:10 PM by conkerjoe

Reset back to scene after stop

When the scene is in play it should be using a copy of the scene so it can revert when stopped

Id #9583 | Release: None | Updated: Feb 2, 2013 at 6:08 AM by conkerjoe | Created: Mar 7, 2008 at 9:33 PM by conkerjoe

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